Forum: Poser - OFFICIAL


Subject: what makes these renders so different?

p3t2 opened this issue on Jun 28, 2011 · 43 posts


CyberDream posted Tue, 28 June 2011 at 11:04 PM

I do not have that model, but from the images shown of the helmet, it definitely looks like displacement maps are being used for the relief details.

There is a thread over at the DAZ forum that the author of this product has participated in.  That would get you closer to the source.

Alternately, you could post a screen shot of the material room setting for the faceplate and something might be noticeable