Forum: Poser - OFFICIAL


Subject: Poser 8/ PoserPro 2010, D3D's Firefly script and the queue manager

SaintFox opened this issue on Jun 27, 2011 · 38 posts


msg24_7 posted Thu, 30 June 2011 at 12:50 PM

Quote - Queue Manager is working exactly as it should. It renders using settings given to it from Poser. D3D's script doesn't use Poser settings, it directly accesses Firefly (Also not written by Smith Micro) and feeds it settings that Firefly can use that Poser itself isn't currently capable of using. This is why Python Scripts are called Plugins that ADD functionality to Poser. The settings used by D3D's scripts are also not written to your PZ3 files because they are settings that Poser does not recognise natively.

Actually, D3D settings are written to the pz3 file.

Following is from a pz3 including values changed by D3D's script...

renderDefaults
 {
 Kd 1.000000
 Ks 0.700000
 Ns 50.000000
 antialiasing 0
 textureStrength 1.000000
 bumpStrength 1.000000
 useTexture 1
 useBump 1
 castShadows 1
 renderOver bgShader
 newWinWidth 490
 newWinHeight 500
 newWinDPI 72
 autoScaleToView 2
 resScale 0
 reuseShadowMaps 0
 useRenderer p5
 settings
  {
  auto 1
  autoValue 3
  shadowRenderShadingRate 16
  maxRayDepth 2
  filterSize 2
  filterType 2
  pixelSamples 3
  bucketSize 32
  motionSamples 1
  allowRayTracing 1
  minShadingRate 1.000000
  maxTextureRes 1024
  hairShadingRate 8.000000
  doShadows 1
  smoothPolys 1
  backfaceCull 0
  allowDisplacement 1
  drawToonOutline 0
  toonOutlineStyle 3
  shadowOnlyRender 0
  giOnlyRender 0
  useP5renderer 1
  motionBlur 0
  useDOF 0
  useSumAreaTables 0
  minDisplacementBounds 0.000000
  useTextureCache 1
  zipTextureCache 0
  rayAccelerator 0
  occlusionCulling 1
  maxError 0.500000
  maxICSampleSize 10.000000
 ** giIntensity 6.550000**
**  giNumSamples 200**
**  giBounces 7**
  giMaxError 0.400000
  useGI 1
  hdriOutput 0
  gamma 2.200000
  useGamma 1
  toneMapper 0
  toneGain 1.000000
  toneExposure 1.600000
  passNormal 0
  passToonID 0
  passZDepth 0
  passPoint 0
  passTextureCoordinates 0
  passCustom1 0
  passCustom2 0
  passCustom3 0
  }

The values I've changed to bold have been changed by D3D's script.
Now the question remaining is: does Poser / Firefly read those values from the pz3.

 

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