Forum: Poser - OFFICIAL


Subject: Retopology

vintorix opened this issue on Jul 07, 2011 · 89 posts


DarksealStudios posted Sat, 09 July 2011 at 1:14 AM

I dont currently have any screen shots to share but I do want to put my 2 cents in for Zbrush. The retopo tool is super easy to use and you can learn it in under an hour with no previous exp of ever doing a retopo before... if you are not careful you could flip a normal here or there but its easy to fix. Creating new edgeloops and adding thinkness to a one sided piece is also as easy as clicking a button and just playing with the resulting thickness... the new border and the newly extracted/extruded face are then given a different group so they are easily selectable later for finer manipulating... But, what I like is that its so easy to just spend a little bit of time getting the basic new topology down and then just dividing and obtaining all of the fine detail from the original in just a few steps.

 

Now, for me, it's not even a fair call 'cause i havent used anything else... but then with Zbrush to maya and back again, I don't feel like I need to.

 

just my $0.02


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