Forum: Poser - OFFICIAL


Subject: Retopology

vintorix opened this issue on Jul 07, 2011 · 89 posts


Teyon posted Sun, 10 July 2011 at 8:44 AM

Quote - vintorix,

Why do you want to retopo the clothing? Did your orginal clothing have UVs and textures yet? Or is your plan to do all that after retopo? Most retopology I ever do is for creating a lo-res base mesh from a detailed object that I've baked a normal map from to then apply onto the retopo mesh.

 

Same here - unless for some reason I started out in ZBrush (as I did with a recent model for work) and I need a cleaner topology. That's what retopo work is all about - making a simpler, cleaner mesh for final production or for animation. If the starting mesh was clean already, there's little point in doing a retopo.