Forum: Poser - OFFICIAL


Subject: Morphs

arrowhead42 opened this issue on Jul 18, 2011 ยท 31 posts


DarkEdge posted Mon, 18 July 2011 at 9:49 PM

Sure, probably the easiest way to explain is go to your Props/Primitives folder and bring a box onto the stage, go to CameraLeft view, then Window/JointEditor...now you'll see a green cross hair at the bottom of the box; this is the one to pay attention to. Grab your x rotate dial and move it, see how the box moves? Go to CameraFront and move the z rotate dial, see how the box moves? Become aquanited with each of the axis x,y, and z and know them spacially.

In either the Left or Front Camera views select the Translate/Pull Editing tool and hover over the green cross hair, when it turns into a bullseye you can move it, move it to one of the corners and try your x or z rotate dial and see how the box responds. What you are doing is rigging in its simpliest form.

Window/HiearchyEditor will bring up the editor panel. Here you can select props and drag them ontop of each other setting up parent/child relationships. These relationships are also a form of rigging and you need to learn them...google is your friend.

Hope this helps. 😄

Comitted to excellence through art.