MikeMoss opened this issue on Jul 28, 2011 · 35 posts
Blackhearted posted Thu, 28 July 2011 at 11:11 AM
what id like to see:
-the weight mapped joints that i have been asking for in over 8 years of these threads (which are rumored to be coming, finally - but it remains to be seen how well/hastily they will be implemented).
-the ability to install content in .zip containers. ie: rather than having a runtime folder structure full of tens of thousands of little files dispersed everywhere (making it a nightmare to uninstall/move/update content) just have a new 'CONTENT' folder that you can simply drop a product.zip file into (with the proper directory structure within the zip, naturally) and Poser would read from the .zip itself. from a technical perspective this wouldnt be hard to implement, it would retain backwards compatibility, and with modern processors it could decompress a .zip on the fly with no noticeable performance hit at all. this would make it a breeze to install, uninstall, update and move content since it would simply be a matter of dropping/deleting/copying product .zips in your content folder. just like switching on/off mods in video games you could have a little checkbox beside content you want 'active' or 'inactive'. for those that dont think this feature would be useful, Poser would continue to read files from the Runtime directories as usual. but it would allow the poweruser to quickly and efficiently manage their installed content and also cut down on the filesystem overhead that a bloated Runtime creates. say you use a handful of freestuff/marketplace items once a year for a render - this would let you install them within seconds from a backup drive/disk, then remove them again seconds after you are done, instead of having hundreds of now useless files dispersed in a bloated Runtime.
-a better JCM system. the ability to edit intensity curves - rather than simply applying linear JCMs, the possibility to control one JCM morph with more than one dial and/or the inclusion of some sortof IF switch: for example have one JCM kick in for the arms forward with the arms raised, and a different JCM kick in for the arms forward with the arms down. this would solve most of the hideous joint deformation issues we have in Poser - if you really think about it, the primary purpose of Poser is figure posing/animation, and there have been no advances at all in this area in the last decade at least.
unfortunately, historically those at the reigns of Poser are likely to focus on more flashy new features -- ie: bullet points on the box -- than making core program improvements.