Acadia opened this issue on Jul 30, 2011 ยท 16 posts
shuy posted Sun, 31 July 2011 at 6:24 PM
Quote - There is no difference in Hybrid Clothing, verses Conforming Clothing construction. Technically, there is very little different in Rigging/Setup. The key is that at one point, the Conforming stops and the rest is Dynamic. This could be just the lower leg of Bell Bottom Pants, or it could be from the Hip down on a Dress or Skirt (or long coat)
You can throw most any Conforming into the Cloth Room and run a Simulation on the cloth, but only the last Group (end of Sleeve, end of Pants, end of Skirt, etc...) You will see a lot of Hybrid include Morphs for Walking, Sitting, Squatting, etc... these are created by converting the simulation to a Morph on the Cloth for those parts affected by the Simulation.
Not exactly. I forgot to mention that dynamic parts must have more polygons then conformed.