Forum: Vue


Subject: Water Editor

Renderholic opened this issue on Jul 20, 2011 · 20 posts


Inukishi posted Wed, 03 August 2011 at 1:12 AM

I'd like to take this opportunity to ask a question myself.

 

Thanks to your post, I've been able to animate water without trouble in every scene. Except for one case.

 

I tried several times, even starting again from scratch, and nothing.

 

Im using an infinity terrain (red rock and sand), its scaled vertically, and then I added a default metawater (i tried others too), and although I can access to the atributtes of the water animation (the displaces over surface, wind velocity and whatnot) it doesn't do anything. It just flickers in the same spot.

 

Now, I thought it might have something to do with the fact that the displaced over surface value is set to -189.6, meaning that the water is too low, and that something like that might afect it. I moved it to 100cm, and even to 10m, and it's still the same weird flickering.

 

Any ideas?  this is what the scene looks like