MikeMoss opened this issue on Jul 28, 2011 · 35 posts
Diogenes posted Wed, 03 August 2011 at 9:14 AM
weight mapping and improved rigging is all fantastic and sorely needed. But please dont build poser around the genisis figures. Don't write the core code just to accomodate the new daz figures. Please do a better job than that.
You are probably not going to have the chance to rewrite the core again for a very long time. I would much rather see Poser more compatible with 3ds Max and Maya than daz studio. If it is an easy thing you can do to throw in support for the genesis figures, then sure, but otherwise, dump it completely.
You may lose a few people from your base support short term, but from there you can build a base that is solely Poser based and if Poser has more compatibility with Max and Maya you will gain more than you lose.
cheers.