SerpentineFire opened this issue on Jul 25, 2011 · 61 posts
vilters posted Wed, 03 August 2011 at 9:52 AM
@sepentineFire
Oh no, the texture "a very good one" is yours, not mine to give.
I only made the material room setup.
@ MLP
Quote
"too bad smart props can't read morphs. smart props only follow bones?
i wonder if that morph follower can super conform the ribbon with the breathing morph?"
Is is a texture, blended with the origional texture via a mask.
It is NOT a smart Prop.
it WILL follow all body mevements, including breathing.
It is just a texture, that has been "lifted" a lilttle bit above the skin by the displacement.
if you want the ribbons to come out more, see above for yet another displacement map to blend.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!