MikeMoss opened this issue on Jul 28, 2011 ยท 35 posts
DarrenUK posted Wed, 03 August 2011 at 12:27 PM
Don't know if anyone else has mentioned this, but I would like a spherical camera/ render output, so I can "pre-render" background stuff once, then put it onto something like BB's environment sphere and use for background and IDL. This would save rendering time if I wanted to change the camera angle slightly.
I know others have done it with "mirrored ball" prop effects, but these usually need a filter in photoshop, precise prop and camera placement and there is distortion because the camers cannot see what is reflected on the bottom of the ball.
Daz Studio 4.8 and 4.9beta, Blender 2.78, Sketchup, Poser Pro 2014 Game Dev SR5 on Windows 8 Pro x64. Poser Display Units are inches