Forum: Blender


Subject: Why is Blender so hard to understand?

EClark1894 opened this issue on Jul 04, 2011 ยท 116 posts


unbroken-fighter posted Sun, 07 August 2011 at 1:25 AM

so far the basics are there id add loopcuts above and below the knees and elbows to get it to deform and rig well

for a first try its ambitious but sometimes its sink or swim and when you know that the possibility of failure will be public you work 10 times harder to get it right

i stay away from soft bodies myself because theres too much to go wrong