zonkerman opened this issue on Aug 07, 2011 · 6 posts
markschum posted Sun, 07 August 2011 at 10:39 AM
You can do it in stages I think. Use the walk designer in a new scene to create a walk, then in the keyframe editor delete all the arm keyframes, then save as an animated pose.
Then in the original scene apply the animated pose where you need the walk.
I think that will work.