Forum: Blender


Subject: Why is Blender so hard to understand?

EClark1894 opened this issue on Jul 04, 2011 · 116 posts


amandagirl15701 posted Sun, 07 August 2011 at 10:14 PM

Thank you for the comment hedheld:biggrin:

Just Plain old extruding on the body. The head was modeled by extruding single edges to get the facial topography I wanted. I tried sculpting in Blender, It's not working out so good for me yet. I do sculpting with my hands, by sight and touch and trying to repeat the process digitally is a whole new area. Trying to sculpt without that feedback from my hands is making it more difficult.

Blender needs a feature thats pretty useful  in Hexagon. It shows which direction the normals are facing. It would really help in the workflow for exporting objects.