rokket opened this issue on Aug 07, 2011 · 57 posts
rokket posted Tue, 09 August 2011 at 1:00 AM
Quote - Hmmm. To do that, we could overlay the second skin material with a conditional (only appears where a discriminator map shows) ambient. Else, we could use a low-poly envelope (conformed to the doll) so that the charge has depth. The tricky part would be getting the animated charging effect to go where needed as determined by the doll (or envelope) template.
This envelope is an EZ-Posed tube terminating in an upper-body figure, for Posette:
I like what you are doing so far. No need to get too complicated with it yet. A straight forward lightning effect that draws continuously from his arm until I stop it is perfectly acceptable.
You are saving me hours of work. One because I would have to learn what you are doing and I don't have a clue where to start. And two, doing all this in post work and getting any consistancy takes away the cool effects in lieu of something I can repeat over and over again.
I thank you from the bottom of my heart for your work.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.