Forum: Poser - OFFICIAL


Subject: The real reason for weight mapping...

Winterclaw opened this issue on Aug 11, 2011 · 16 posts


moogal posted Fri, 12 August 2011 at 1:50 PM

Quote - Not realistic bellywobble and flappy flabby underarms? Or jiggly chinwattle?

That's why we still need a generic spring or zone based solution.  And adding bones to body masses doesn't really solve the problem if they still have to be manually animated.