shuy opened this issue on Aug 13, 2011 · 31 posts
vilters posted Sun, 14 August 2011 at 4:48 AM
Came in as default : Mag 1, Mag Zone1, Mag Base1
Renamed them to Legmag, Legzone, Legmagbase in the properties palette.
Imported a second magnet on the same thight
Came in as default again: Mag 1, Mag Zone1, Mag Base1
The renaming is also in the hierarchy editor, or am I missing a point here somewhere?
In the cr2 :
magnetDeformerProp Mag 1:1
{
name Legmag
magnetDeformerProp Mag 2:1
{
name Mag 1
And a third magnet would get : if you did not rename the second magnet to something else!
magnetDeformerProp Mag 3:1
{
name Mag 2
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!