Barwickian opened this issue on Aug 18, 2011 · 71 posts
pjz99 posted Thu, 18 August 2011 at 8:58 PM
Huh. In terms of raw features, it actually looks like the Poser approach to weight mapping went a step further than DAZ did - I don't see that D|S 4 can do weightmapped bulge settings, which tbh is a pretty huge deal.
http://www.runtimedna.com/forum/showthread.php?63341-Samples-of-weighted-bulge-settings
Aside from that, there's some other information on the SM blog:
http://blog.smithmicro.com/2011/08/11/poser-3d/support-for-3rd-party-character-systems-in-poser/
Quote - Many ideas, even some of the interesting ones, come with a consequence, and sometimes those consequences are too dear to accept. This is the case with fully adopting the new Genesis system from Daz. There are some good features in their new system, and those that make sense to us, are supported in a way that would benefit not just Daz, but the whole ecosystem of content developers. Those that do not fit within our strategy of an open system, free from dependencies on technologies that are beyond our control, aren’t in synch with our long term goals for growing Poser. Directly supporting the Genesis system does not meet those needs. However, doing our best to support the features that Genesis can provide to all Poser users is clearly beneficial. We’ve worked closely with Daz, and continue to do so, to confirm that our implementation of Vertex Weight Maps would support their needs, while fully supporting the needs of other developers across the board. **And early tests of content from Daz shows us that indeed our new rigging system does a great job of supporting Daz’s ability to deploy new Weight Mapped and Full Body Morphed content to Poser 9 and Poser Pro 2012 users. ** However, it is up to any and all developers of character content to determine if providing content to Poser users is the right choice for them. And the best we can do is to create a solid, open foundation to deploy those characters and supporting content for them.
Past that, weight and see. hurhur i maed a joek