DarkElegance opened this issue on Aug 11, 2011 · 84 posts
RobynsVeil posted Sun, 21 August 2011 at 3:09 AM
Quote - > Quote - Or they can just pick up the weight mapped version for Poser for free when it is finished. :)
Thats Cheeky :biggrin:
I'm wondering how I'd get that out of Poser and into DS.
I'm now thinking the decision not to support DSF in P9 was more of an unfriendly act than it first appeared.
... as unfriendly an act for Genesis developers to make a product that requires DS4 in order to get full functionality? or for them to develop a format - DSF - that Poser didn't natively support? Let's not go there. I doubt that that's what Daz was thinking any more than what SM was thinking: they're just off in their development world and cross-compatibility is pretty much not on the "Let's-Not-Forget" list: so many more important things to make sure are working right.
I've pretty much put a big X on anything coming from DAZ based on Optitex and Genesis being all the rage, none of which works natively in Poser, and will save my pennies to buy non-organic stuff on the odd occasion it doesn't already resemble something I already have. That I can get into Poser no dramas, as long as the shaders become an issue, and even then: there's always a BB solution for just about any material anyone can come up with.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]