DarkElegance opened this issue on Aug 11, 2011 · 84 posts
RobynsVeil posted Sun, 21 August 2011 at 11:05 PM
Well, as one door slowly seems to slide shut, other, more exciting doors are standing ajar (been so for a while, I reckon) - time to start thinking about what we want to see happen in our artform. I've actually sort-of followed Laurie's way of thinking about getting more au-fay with the current way of doing things in terms of like rigging and controlling more than one regions or zone or whatever they're called.
No question in my mind at least that Diogenes has a world of rigging experience of figures - see Antonia and Brad run! - some of which skills which must have sort-of kicked in during his recent play with weight-mapping. Or no? Think it's a good idea to get at least a working knowledge how all that stuff... er... works?
ETA: stuff like this?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]