Forum: Poser - OFFICIAL


Subject: This here weight mapping malarkey makes me think...

SamTherapy opened this issue on Aug 23, 2011 · 34 posts


Ridley5 posted Tue, 23 August 2011 at 8:02 PM

Quote - A lot of users of Poser, I mean A LOT, want to load and render without any other effort on their own part. Whenever any one suggests that users should learn how to do some things for themselves, the whining starts. I think that there will always be vendor dependent Poser users.

lmk

True, and that's even more the case with new adoptees.  But, I'm also getting a sense that many of the older users are growing weary of dressing digital barbies and tweaking this & that to get marginally better renders.  Weight mapping, being as widely implemented as it is in more professional apps, offers an interesting opportunity to learn something truly useful.

Notice the progression of people from poser to zbrush, wings, and blender in the last few years.  It started out with people wanting to create face and body morphs.  Now, more and more are interested in modeling, texturing, and even cough "rigging" cough.  Thats' how it began with me as I'm now learning max in my spare time and loving it.

Perhaps more people within the poser community exploring weight mapping will have the same effect, as the basic principles to weight map a figure are essentially the same among various lower and higher end apps (poser, maya, max, etc.)