Forum: Poser - OFFICIAL
Subject: Feature Request for the Next Version of Poser 10
EClark1894 opened this issue on Aug 14, 2011 ยท 30 posts
proxi posted Wed, 24 August 2011 at 1:05 AM
- Sub-d modifer !!!
- Multitreaded and GPU accelerated cloth and hair.
- Morphs overwrite possibilities for each character (same morph name = other morph use, usefull for mimic in custom chars)
- Text language syntax for mimic.
- Vertex weight deformer. one mesh deform other mesh (like MeshDeform in Blender)
- Vertex weight map possibilities for each morph.
- Easy nonelinear animation layers pallete with drag-and-drop poses from pose lib and mix it in any ways.
- Viewport with customizable OpenGL shaders.
- API for ext. renders.
- Advanced rig features in *.cr2 with phyton expressions and customizable HUD parameters.
- More intelligent face room. Read FaceGen *.fg files.
- Easy fig. filelink structure - one fig(or prop) = one folder with "obj", " morphs", "tex", "uvs", "mats" sub-folders, maybe in zip, with overwrite rules like in game engines.
- Direct load *.obj and linked *.mtl from poserlib.
- Animated displace maps with opacity, driving by 2 sliders (number of frame and % of opacity).
- Multi-pass render output.
- Backward compatibility :)
Sorry for my english.