benney opened this issue on Aug 25, 2011 · 17 posts
heddheld posted Fri, 26 August 2011 at 10:37 AM
I think what he means is to load a plane as a guide then grab each vertex and move it into position (snap will make it quicker )
another way it might work is if you know the angle, rotate the part to that angle and use scale (axis) 0 to bring it flat then rotate it back into its final position