Forum: Blender


Subject: Diagonal Lines ?

benney opened this issue on Aug 25, 2011 · 17 posts


heddheld posted Fri, 26 August 2011 at 10:37 AM

I think what he means is to load a plane as a guide then grab each vertex and move it into position (snap will make it quicker )

 

another way it might work is if you know the angle, rotate the part to that angle and use scale (axis) 0  to bring it flat then rotate it back into its final position