SamTherapy opened this issue on Aug 23, 2011 · 34 posts
RobynsVeil posted Fri, 26 August 2011 at 9:08 PM
There are so many aspects of poser that for a lot of things we use in our artform, we are going to find ourselves dependent on other artists. I hate to think in terms of being dependent on "vendors" per se, because, to be honest, some of the best Poser has to offer came as a gift from people who happened to have a talent in that area and who were generous, besides. I dabble in a lot of things, but it will be a long time before I can do anything as useful as Ockham or MarkSchum or Cage or Diogenes or ODF or Bagginsbill - let's not forget Bagginsbill. So really, the best of the best I've gotten from people for free. Which is what I really like to think this community is really all about, really.
I've got artists favourited on ShareCG who produce clothing and morphs and props that rival in terms of quality and detail comparable stuff we see available here in the marketplace. In today's hard economic times, there are those of us who would love to buy content but can't afford $12.95 for a morph set, so we are forced to "DIY" - necessity is the mother of developing some skills you didn't realise you had. Oh, I make a right-royal mess of textures, even though I have CS3 and Stitch-Witch and all that: I just don't have that gift. So, I don't blame you-all for thinking that we sort-of "need" vendors to make stuff for us that we otherwise wouldn't be able to have access to.
But to be solely dependent on vendors? I think not.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]