Forum: Blender


Subject: Making a face morph for genesis

millighost opened this issue on Aug 29, 2011 ยท 104 posts


millighost posted Mon, 29 August 2011 at 6:06 PM

Now call the exporter by choosing it from blender's Export menu, where it is called "dsf-morph (.dsf)" (in the space menu, it is "export dsf-morph"). You get a file dialog where you can choose a file name under which to export the shape-key/morph (i use a name "longnose.dsf"). The file should end with ".dsf", otherwise the name is not particularly important.