brycetech opened this issue on Aug 22, 2001 ยท 15 posts
Jelisa-j posted Thu, 23 August 2001 at 1:31 AM
(he didn't spare his testers I bet!) I don't know if you used RD or poser for this, but I've had that problem too with the 'hair' maker in poser where it looks too even. I think there my be a way to make it create hair more randomly but I've not played with it enough, nor do I know RD at all, though we both have versions of it. I do know that you can control droopage and the up factor with the poser hair creator. The tail does rather seem to be work well with the thick fur, the rest could do with thinner strands, softer edges, variegation of lengths, and shorter fur on the legs and head. Very good point made that the fur would look more natural at an angle (which Dar agrees), the fur growing toward the back or down. On the lower part of the legs and tail it doesn't matter as much. This may only need to be slight, morphs, or just making the 'hair' softer with a transmap may do. With kittens it doesn't matter they are just fuzzy cat shapes. g Good first try, especially for a whole body figure, and there are areas with potential already, the tail and the front part of the face which look soft. If you notice, the edges do seem to be getting across even with poser's habit of rendering edges. I bet you expected a mouth full and considering I've never heard of anyone else attempting this and there is basically no groundwork nor examples for the mostly non professional community, there are really no grounds for complaint. The only fur I've seen not done by a company was on a donkey, and the fur being in its nose was most odd, the fur all round like those 'velvet' covered plastic horses. I bet also there is away around making calicos and such if someone figures out the mapping, it probly won't be absolutely accurate and as difficult as the post processing to paint, but once done it can always be relied on, unlike fickle memories, ability, and physical restraints. Thanx and wishing well Jess