Forum: Poser - OFFICIAL


Subject: Poser Animation

shorterbus opened this issue on Sep 06, 2011 · 36 posts


wolf359 posted Wed, 07 September 2011 at 1:34 PM

***"Nearly everyone who animates in Poser winds up using an external renderer of some kind;"***

Very true Which is part of the reason that I stopped at poser 6
any improvements in "firefly are not relevant to me as it is still not a suitable engine for rendering animation
in terms of both speed & Quality IMHO.
And not to bash the new poser
9 but those new animated constraint channels could have been easily added years ago via Python scripting.
the reason I say this is because
the poser physics plugin automaticly adds
six new  permanent animatable channels
to any item that has been run through a physics simulation
( see attached)
and how many years ago was poser physic introduced??

I still like poser Dope sheet( animation pallet)
I just wish the key display was larger ,for us over 45 bi-focal crowd
and I wish we could view the spline and keys for just ONE scene element at a time instead of the huge list on the left with nearly microscopic text.
But in defense of  poser& DAZ studio with aniMate+
there is one area were the both are nearly on par with Autodesk motion builder .

Motion retargeting!!
 I mean taking your existing character rig and simply importing  different animated motions from a generic BVH or animated pose file or DAZ studio "anibloc" file with very little adjustment needed.

this is one area where Cinema 4D is really lacking.
it is possible to retarget motion to a native C4D rig but the process takes over an hour of renaming bones resetting, manual matching  etc.
and forget about any usable Ragdoll animation!!!
even with C4DR13 's new "Character object"
That said I have set the intention to begin dabbling more with character animation in Cinema4D and our seat of Lightwave 9.6
in the future

@ the OP you are right in that poser animation tools have seen no signifigant update since version 4 to be honest
and DS animate+ is great for slapping together bits an pieces of different motions and exporting the PZ2 to poser for refinement
but DS has no actual tools to edit an animation like poser graph editor.
I dont claim to be a "top  poser animator" but you can stop by My page on VIMEO

I have  32 videos  posted , most are poser, some are native C4D .
have a look at the tutorial section I created for animating in poser for beginners and decide for yourself if animating in poser is worth your efforts or perhaps blender  etc might be better for you.

Cheers



My website

YouTube Channel