odf opened this issue on Oct 27, 2008 ยท 13933 posts
lesbentley posted Wed, 07 September 2011 at 2:35 PM
@MikeMoss,
Quote - When ever I try and apply it after adding it to the figure the whole element just stretches out of shape
Sounds like the whole mess of the part part might have gotten moved at some stage in the process. If you are exporting body parts from Poser, use the "As Morph Target..." option. Or better still, imoprt the base object, then in the Spawn Props, then export the part you want to morph.
@DarthJ,
Quote - the hand - grasp poses are undone
Antonia has dials for hand grasp, those dials are attached to morph (targetGeom) channels. If you save a pose with morphs included, the values for the hand grasp dials will be saved in the pose. That might be the cause behind one part of your problem.
Quote - the rotation settings seem to be affected by the previous pose
I have no idea what would cause that.