Acadia opened this issue on Sep 07, 2011 · 6 posts
madno2 posted Sun, 11 September 2011 at 3:47 AM
I changed the script of markschum so that it does ignore materials that do not have "...Mult" attributes. Should now work with VSS loaded and BB's sphere with the gradient material.
EDIT: Name of script is misleading: ReflectionKdMult will also switched off by it.
EDIT 2: Ahem, I am not sure if it really was the markschum script initially. Could have gotten it from another kind soul here.