FutureFantasyDesign opened this issue on Sep 10, 2011 · 342 posts
Penguinisto posted Mon, 12 September 2011 at 4:17 PM
Quote - Sooner or later the P4 compatibility will have to go, or there is going to be a split in the Poser fanbase between those who are content with plastic skinnned NVIATWAS and those who have access to the kinds of tools the upcoming version has....and the potential to use those tools to generate output that in many ways can compete with the bigger boys.
Oh, I'm very certain that you can crank out a plastic-skinned NVIATWAS with even the latest version of Poser, and the one after that, and the one after that...
(I guess what I'm trying to say is, It ain't the tool that's causing 'em per se...)
Quote - Those who have beta'd the new Poser are jazzed, in a way I haven't really seen since P4 first came out with transmaps, and a bug in the code birthed conforming clothing. And when the geeks are jazzed, new ideas and concepts get implemented.
I'm certain they are. Now, how many of them are rank newbies with no concept of composition, lighting, textures.... ? There you will find your proof: When a rank newbie has to cough up some skill in the art section of his/her brain before it'll even render, then we can call it proven that the tool makes the difference. :)
I guess what I'm getting at is, the art itself doesn't require massive, fancy tools to get it done. It requires something that you just cannot find outside of the individual's little 3-lb universe: creativity, insight, an eye for color and framing, a passion to tell a story... things you just cannot put into code.
Referring back to Chris Moore - you use the tool, but not rely on it.
Quote - But this time you -have- to have the new tool set to use them.
Not necessarily. :p