Forum: Poser - OFFICIAL


Subject: I want to know: Does using Poser make you feel like cheats and not real artists?

FutureFantasyDesign opened this issue on Sep 10, 2011 · 342 posts


wolf359 posted Tue, 13 September 2011 at 9:14 AM

""OK, I just checked my post at CGS... I really am steamed. I wanted to ask a question in a neutral place about weight mapping."

Hi reading your post at CGS I am curious as to your intention in going there for poser pro weight mapping info instead  of the official PP2012  tech thread at RDNA.

you also claim to be seeking an opinion of PP2012
Well as of this morning it looks like some guy over there (THX33? or something ) gave you his opinion of poser pro 2012  as a professional tool and I can not honestly disagree with any of  his/her assessment.

Frankly it is time to clear up this fever swamped poserverse  mythology about the "snobbery" at CG Society .

CGS is a forum for professionals working in Films VFX broadcast graphics,TV and Game Developement you often see posts by people from weta digital, ILM blue sky pictures etc.
and the rest are people aspiring to be working at such  places and Freelancers who are using  either
MAX,MAYA, HOUDINI, SOFTIMAGE CINEMA4D
MODO  LW etc.,

Now understand this:
when it comes to CG characters the only reason any user of the above programs will like ever even use a humanoid figure is to ANIMATE IT. for a Film,TV.Videogame of VFX shot in a movie.

Yes they have a still image gallery over there but it is for modelors ,textures and rigging TD's to showcase their work to get a job in the industry or freelance contract

for Film,TV.Videogame of VFX shots in a movie
they use assets( industry standard rigs textures etc.) that are designed for collaborative team projects and can be referenced to many workstations from a central server.

MAX,MAYA, HOUDINI, SOFTIMAGE have this referencing ability with some custom in house scripting.

Now when you go there(CGS) and try to promote poser/DAZ  studio as some sort of tool in those pipelines you are wasting you time as poser/Daz has no useful place  in those pipelines
for very valid technical reasons.

Daz has proudly announced that they are releasing a plugin the will "give MAYA user the option to import genesis with full functionality  it has in DAZ studio"

I tried to Explain to Dan Farr that NO one in the
 Film,TV.Videogame or VFX field using MAX,MAYA, HOUDINI, SOFTIMAGE etc  has any need for such a figure
for the reasons stated above
My post was promptly DELETED
later I was contacted by the forum staff who offered to reinstate My post if I re-wrote it and  removed any references to why users of: MAX,MAYA, HOUDINI, SOFTIMAGE in the Film,TV.Videogame or VFX field have no need for genesis.

they dont get it.
and neither does the OP of this thread apparently.

Cheers
 
 
 



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