FutureFantasyDesign opened this issue on Sep 10, 2011 · 342 posts
wolf359 posted Tue, 13 September 2011 at 3:22 PM
Fact is, you don't know how this thing would work yet because it doesn't exist yet.
All we know is that...
1) You will be able to shove the Genesis mesh into Maya (and --speculation time-- if the existing FBX plugin is any indication? Skeleton, texture extraction, and all those other bits will probably be done for you already).
Yeah and the human Fk/ Ik solver rigs that Dont exist in Daz studio at all will have to be re-created for the rig in Maya if you have plan on animating it if you are not why a plugin at all just import the obj file
and apply the textures
"2) you'll be able to do some stuff with that figure in Maya that you're normally able to do with it in D|S4 or D|S4A, which would require excess time to mimic within Maya itself. As to what, we do not know yet because it hasn't been built."
according to Daz you will have All of the functionality of genesis
operating within Maya (bone scaling to allow for radical morphing from one shape to the next etc auto fit of clothing meshes etc. you have seen the amazing videos)
Great if it works... but wait!!! Autodesk Maya can ALREADY DO THIS and much more in movies like Spider-Man, Star Wars, Episode II: Attack of the Clones and The Lord of the Rings: The Two Towers, TheLord of the Rings: The Fellowship of the Ring, Gladiator, The Matrix and What Dreams May Come, The Matrix Reloaded, The Hulk and Terminator 3: Rise of the Machines.Monsters Vs. Aliens, Madagascar 2, Kung Fu Panda, Shrek 3, Bee Movie, Over The Hedge, Madagascar, Shark Tale, Shrek 2, Shrek, Antz and all of the Dreamworks Animation Movies. and so on.
so tell me in your opinion why does anyone using Maya need the genesis clone and its "features"
being emulated inside Maya.?
and I suggest to you like I suggested to Dan Farr
if you dare take your best Daz genesis promo links over to CGS
and start a thread in the Autodesk Maya forum
ask them "if you could get this figure into Maya with its full daz studio functions
would you buy a plugin and use it in your Mel scripted file referenced pipeline"
Do this and post a link here to the CGS thread so we can see what Maya users think about "genesis" in Maya
Cheers