Penguinisto opened this issue on Sep 10, 2011 · 32 posts
Penguinisto posted Wed, 14 September 2011 at 6:39 PM
Quote - Lack of experience and an econobox for a computer means it takes longer for me to accomplish simple tasks. Budget means all work is in Poser.
No worries - I whomped that out in D|S 3, which costs $0.00 (to get it back into Poser, you grab the free DAZ Morph exporter plugin, and use that.) I used to have an old Sony Vaio Z1RA, which had a 1.6GHz P4 and 1GB of RAM, maxed out...
...it was a bit slow-going in there, but I used light/fast to get the bits I needed, then used slow/heavy to get the render results I wanted.
Quote - The time it takes to scale clothes also will probably kill the deal for me.
If you have Poser 8 or newer (or Poser 4), or D|S, the clothes will automatically scale in proportion if the underlying figure is scaled on more than one axis. The bikini in that image up there was literally clicked-in on both figures, no additional scaling needed.
Quote - Another problem is that I know human anatomomy quite intimately, and looking at these models close up makes my skin crawl.
Heh - me too, which is why I usually tweak the hell out of it first thing when I get one. :)
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Quote - Customer demand. Do you know any other peple interested?
Offhand, a few in this thread. Aesthetically? Probably half the planet. I guess my big gripe is that I see all this marketing copy claiming figures to be unique and special and etc... but every last one of them have basically the same body shape with a few dials spun for boobs, waistlines, and butts.
Tell you what - build one for fun, make it a quality item, and see what happens. I'm very willing to wager that if it indeed stands out and has sufficient quality, it will probably sell like ice cream on a hot Arizona day.
Quote - Scaling body parts usually destroy rigging system.
Actually, it doesn't from my POV. I've been doing it for years in DAZ|Studio, and the clothing follows right along with very few exceptions (those exceptions being clothing that, upon further investigation, has crappy rigging or poorly-built mesh in the first place). Folks report that Poser 8 and newer do it just fine as well (so long as the scaling is done on more than one axis, as noted above).
Sure, it'd likely suck for Poser 5/6/7 users, but seriously? It's time to upgrade out of those by now anyway (Poser 7 came out what, just over five years ago?)
It's like EClark1894 said... Everyone makes the same old thing. Make something that stands out (and slather all the warnings you want in the README), and I bet the mofo will sell like crazy.