Michaelab opened this issue on Sep 15, 2011 · 46 posts
Rance01 posted Thu, 15 September 2011 at 4:08 PM
I am at a loss. I started with a primitive, BallUV. The thing is rotated -90, and scaled 540; xScale 140, yScale 140, zScale 100. Then I used Cage's Mr_Looper script to create the loops around the sphere.
The props were saved in a selected subset: seven vertical rings, one horizontal and the sphere. The seven rings are rotated 30 degrees apart. I would suppose the sphere could UV mapped to get the star projection the op is looking for.
R