Forum: DAZ|Studio


Subject: DS3: Applying a texture to ALL materials in the selected object?

3dcheapskate opened this issue on Sep 17, 2011 · 6 posts


mishamcm posted Sat, 17 September 2011 at 11:09 AM

A material preset is tied to a particular material zone(s) on a particular object, while a shader can be applied to any material zone on any object.  Both can be image-based, procedural, or a combination.