Michaelab opened this issue on Sep 15, 2011 · 46 posts
Miss Nancy posted Sat, 17 September 2011 at 5:29 PM
he can do that in version of poser he's got, but he needs to give example of sparkly thing. other problem: it's only gonna sparkle in animation. dots.obj imports o.k. into poser. I added "luminosity" back into it using one of the lite-emitting channels, and changed the colours. typical computer screen can only display limited range of luminosity: posersurfaces will appear as (r, g, b = 1, 1, 1) max on the screen, but falloff of IDL is lessened by increasing numeric value of lite-emitting channels and/or using hdr colours, where (r, g, b = 32, 32, 32) max. as mentioned by stefan, all of them will burn out to white unless HSVTM is enabled, in which case only some of them will burn out.