triangle2010 opened this issue on Sep 07, 2011 · 42 posts
Sentinelle posted Sun, 18 September 2011 at 9:25 AM
Quote - That would be one reason - but the bigger reason, one I can't explain the reason for, HBorre - is that my makeup shaders don't behave right with the renderer GC... but work fine with the material based GC. Yes, I've made the gamma correction 1 for all non-colour maps, but what happens is the colours aren't anywhere near as saturated, so I have to turn the values up. I'll show you what I mean.
...
Robynsveil, in the thread below the OP set the custom gamma to 0.1 for the eyebrows and lashes. I don't know why it worked in render GC but it worked.