Forum: Carrara


Subject: Question: RDS texture tiling

NathanStiennon opened this issue on Aug 22, 2001 ยท 5 posts


velarde posted Thu, 23 August 2001 at 4:17 PM

Hello: now that we are touching the tiling theme ,I have a question for the forum. I remember that when I was making a new shader in Infini-D (image maps) if you wrote O in the number of tiles you got the infinity symbol ?, meaning that the picture would tile indefinitly in the model (great for infinte planes...) And In Ray Dream and Carrara you can only tile the shader 30 times. Does anybody knows if there's a work around for this? ____ and one more thing... I'm making models in the vertex modeler but I'm getting screwy results with the shading options . What would be the best setting? Cubical, cylindrical, spherical or do I have to go to the UV mapper? I'll post a picture later to show you what I mean... Thanks