bevans84 opened this issue on Sep 22, 2011 · 18 posts
SteveJax posted Sun, 25 September 2011 at 3:34 PM
Quote - The SSS material for P6 James just uses Fastscatter, which is kind of obsolete does not use real SSS. Has nothing to do with the new features.
Yeah I figured that out pretty quickly when I didn't see him show up during the SSS pass of the render, just his teeth and eyeballs which I had manually added the SSS node to.