bevans84 opened this issue on Sep 22, 2011 · 18 posts
RobynsVeil posted Sun, 25 September 2011 at 5:00 PM
Quote - > Quote - The SSS material for P6 James just uses Fastscatter, which is kind of obsolete does not use real SSS. Has nothing to do with the new features.
Yeah I figured that out pretty quickly when I didn't see him show up during the SSS pass of the render, just his teeth and eyeballs which I had manually added the SSS node to.
Need to get some decent teeth and eye shaders using SSS... how do yours look, Steve? Are you happy with them?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
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