randym77 opened this issue on Sep 25, 2011 · 9 posts
randym77 posted Sun, 25 September 2011 at 9:11 PM
The reason for two skullcaps is to speed up rendering for animations, etc. Perhaps it's not as necessary these days, with faster computers and an improved Hair Room.
But the skull caps are really low-poly, and because of the nature of dynamic hair, that limits the amount of hair you can grow on them.