Forum: Poser - OFFICIAL


Subject: Texture on refracted glass?

maclean opened this issue on Sep 27, 2011 · 20 posts


bagginsbill posted Tue, 27 September 2011 at 4:29 PM

Can you ship me the prop and the texture map for the "luna"? It's easier for me to just put it on there for you. Otherwise I have to ask you a bunch of questions.

In general, what you're trying to do here is modulate the Refraction. You want to have a mask for letters. Then you put that into a Blender. On the two inputs, you connect the two materials. For example, it could be glass and metal, or glass and paint.

A clear glass shader can be just one node - Fresnel. A colored glass would be more complicated.

If the letters are to be metal, we can use just reflection for that. If plastic or paint, it would need to be a bit more.

Also, if the logo is inside the glass, or on the outside, we would handle that a bit differently.

I can assemble all of these for you in minutes. Give me a link or something in a PM.


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