whitemagus opened this issue on Sep 28, 2011 · 27 posts
whitemagus posted Thu, 29 September 2011 at 3:48 AM
Well, the other programs like max c4d they use instances when duplicating objects in a scene, so it wont overlload the memory usage.
In poser the way they got around it is with external geometry, i think both of them have disavantages and advantajes but for poser since there is a great part of hoobiest's it's better this way I have to say, also you can allways change the geometry, it is nice!