FutureFantasyDesign opened this issue on Sep 28, 2011 · 28 posts
wolf359 posted Thu, 29 September 2011 at 11:31 AM
BB's analysis is spot on
"But they will buy and sell them at thousands of dollars there because... what? It comes from C4D or Maya? I just thought it was extremely funny. "
Some thing to consider about the "outrageous" pricing at those models sites.
If you visit one of those sites with no "agenda" and look objectively at the specs.
you will see the models are for the most part delivered in Native .MAX or Native Maya format.
what this means is that the shaders have been built for use in either Mental Ray ,Vray & PR Renderman and the models come in multiple resolution for uses ranging from game dev to Full VFX stunt players in movies.
so the company buying those models has already invested thousands in Software & required hardware and likely has bid on a job worth thousands that will easily cover the cost of any purchased asset.
and before anyone blurts out
"they could save big bucks by joining the "platinum club" and using DAZ models"
I can tell you as a person who owns Vray , Maxwell,Modo 401 and the Kray render engine for Lightwave that most Daz models and props do NOT hold up in a full 1920x1080 renders
in a physically correct render engine IMHO
and issues like conformer poke thru etc. during animation renders is another show stopper in many instances
also the included textures are largely useless in Vray& mental ray and will have to be rebuilt from scratch best performance in a true production engine.
As was stated before ,CG professionals already on a tight deadline are not going to bother with the $$LABOR COSTS$$$ of trying to convert a DAZ /Poser models for optimum use in a pro app when they can just buy a native MAX ,Maya ,C4D asset already in the proper format ready for production rendering
Especially when the client is covering the purchase cost anyway.
Cheers