Forum: Carrara


Subject: Question: RDS texture tiling

NathanStiennon opened this issue on Aug 22, 2001 ยท 5 posts


NathanStiennon posted Thu, 23 August 2001 at 8:42 PM

Thanks very much AzChip for the exporting/importing trick. The dfx, 3ds, b3d, and vdu formats worked best for me. It should work well for texturing many objects for a quick in-progress render. Velarde: The way I usually work around RDS's 30-tile limit is to tile my texture map a few times in a 2D draw program, and then use that for a texture map.