Disciple3d opened this issue on Sep 30, 2011 · 120 posts
Teyon posted Mon, 03 October 2011 at 9:09 AM
Quote - Just an example of the PoserProLO Res female at some 8000 poly's to show what can be done with Lo Poly models.
Click to enlarge, the STOP sign is the default Poser8 prop. :-)
Darrell made those too. Now, Vilters, do an extreme body morph on them. Let's see how well they hold up with an excessive obesity morph or morphed into a troll of some kind? Do you see where I'm going. Low res figures - at least until we get SDS - have their uses but they also have their limits.
Edit: The lady I'm modeling at the moment will fall under 30K (probably around 27K) when finished. I think this is a good range. It's not too dense and not too light. Should allow for a wide range of extreme morphing. Now what would be great, is if we get SDS because then, instead of the 27K-30K model, she'd be around 5K - 6K. The reason for that is because SDS would be able to add geometry at render time for any extreme morphs, removing the need for extra geometry in the model itself.
Here's hoping but I do agree, often less is more.
oh and just to put some perspective on it, a guy at Dreamworks released a "film res" model at GnomonWorkshop that is about 56K. Since Poser content creators have no clue what way the models will be used, they have to model for all possible uses, including film. Just saying.