onimusha opened this issue on Oct 04, 2011 ยท 7 posts
imax24 posted Tue, 04 October 2011 at 5:23 PM
In PP2012 loaded a complicated scene from PP2010 and turned on hardware shading. The resulting shadows in preview were terrible: blocky and solid black. And it slowed down the program's response considerably. Not worth it in this case.
I haven't yet built a big scene from scratch in PP2012 to know if the preview shadows remain accurate, and if they bog down the works, as more and more shadow-casting objects are added.