Forum: Poser - OFFICIAL


Subject: Ugly preview screen and renders in Poserpro2012

brewgirlca opened this issue on Oct 04, 2011 · 73 posts


FightingWolf posted Wed, 05 October 2011 at 10:31 PM

Quote - Lights wash out your picture, too, when you add too many. Do you tell people not to use lights?

 

 LOL yeah I do ha ha ha. Well not exactly.  I just tell them not to over do the scene with lights, by trying to keep things to as close to 3 lights as possible (not talking about lighting in a light dome or prop lighting.  The "3 light rule" applies to the portraits. 

What I've noticed (from abusing gamma) is that the Gamma Correct is only part of the equation.  The gamma settings on the materials will play a big part on how different a Gamma Correction of 1 will be.  For the majority of the character textures that I have a Gamma Correction of 1 with no material gamma changes will usually give me the "same" render that I would get with Gamma Correction off.   If I change the materials gamma and try to use the same Gamma Correction of 1 then I get a really big difference than before.  I usually end up with characters that look severely sun burned, or fire burned.  Not trying to explain anything just sharing what I've noticed when playing with Gamma.

The one thing Poser Pro 2012 does right away when it comes to Gamma Correction is that it forces the user to deal with the gamma settings of the materials.  I have yet to be able to use Gamma Correction without adjusting something gamma in the Materials.  For me it's not enough to just change the Gamma Correction.