odf opened this issue on Oct 27, 2008 ยท 13933 posts
Afrodite-Ohki posted Fri, 07 October 2011 at 12:01 PM
Use BB's method of plugging a Color Math to Difference to extract a mask... I don't remember the specifics, but it involved plugging your no-makeup texture in one plug of the Color Math and the makeup one in the other.
This way, you won't need extra texture maps in your package.
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Feel free to call me Ohki!
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