brewgirlca opened this issue on Oct 04, 2011 ยท 73 posts
bagginsbill posted Fri, 07 October 2011 at 7:34 PM
I'm still waiting for answers to my questions. Been too busy to deal with this, and hoping the people involved would respond with data.
I'm not defensive, but I know how kawecki behaves and I know what happens in this forum when somebody, confused by incomplete knowledge, starts a showdown with me, about the f***ing math.
Argue whatever you like, the math does not lie. I didn't invent the math. The math is not my baby. I don't care if you don't believe in the math, either. All I care about is you don't leave totally false statements to lay about and trip up other readers trying to understand the universe.
Brewgirlca, we need to know what is the gamma in your scene. I suggested a scene with known things that we share. You can't share that with me. Yes you have render gamma = 1. That does not mean that gamma = 1 throughout your system.
What is the gamma of the color maps? What are the contents of the shaders? What if you have bought shaders that were built by people who used my VSS and those shaders happen to have shader GC? How would you know what the complete gamma is through those shaders if you don't look?
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)